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Tactical Overview Settings

Introduction:

You can adjust your overview settings by right clicking on the arrow right beside where it says Overview and selecting the Settings menu option.

Filters:

Once there you will start by modifying the filters tab. Make sure that anyone who is in your corporation, alliance, gang, has good or excellent standings do NOT appear. Also make sure you filter out all concord and NPC fleet ships (leave rats filtered on but turn off things like customs officers and so on). In addition make sure that you filter off all cargo containers, drones, sentry guns, secure containers, and so on. The only things that should be on are rats, player ships and gates. The reason that we leave gates filtered on will become apparent later in the course. There is a setting to filter out neutrals, however there is a problem with it: if you check it off, everyone except those with standings will be filtered out. That includes war targets! Unless your corp has set them to negative standings, they will not appear on your overview. Unfortunately, by leaving neutrals checked, you may get a lot of people on your overview that you don't want, however, we can make it as good as possible.

Colours:

Now we need to adjust the colours. Look at your background colours tabs and make sure you have the colours set so that all people in your alliance, corporation, gang, and with good standings are various shades of blue. Next make sure that the icon colours match the colours of the background. Finally you need to set the valid empire targets to blink. This means that you set pilots at war with you and pilots with sec status below -5 to blink. That way you won't ever have to check anything to make sure the guy can be popped in empire or that he will pop you.

Order:

The next step to adjust the order of the icons and background colours. To understand how this work know that Eve evaluates from the top, down. The top color and icon is more important than the bottom one and will override the bottom one. So if you have security status coloring on top and alliance member on bottom, Eve will color the pilot according to their security status and not according to their alliance or standings. This is bad because you could end up shooting friendlies. In 0.0 the standings of the pilot are more important than the security status of the pilot. If friendly pilots pirate you, you should take that up with your CEO or officer and he will handle it for you. You should not shoot at alliance, corporation, gang or high standings pilots, no matter what their security status; nor should you return fire if an alliance, corporation or gang member fires on you (unless you are both just playing around of course).

Your final order for your color tags and icons should be the following:

  1. Pilot is in your gang
  2. Pilot is at war with you
  3. Pilot is in your corporation
  4. Pilot is in your alliance
  5. Pilot has high standing
  6. Pilot has good standing
  7. Pilot has horrible standing
  8. Pilot has bad standing
  9. Pilot has bounty on him
  10. Pilot (agent) is interactable
  11. Pilot has security status below -5
  12. Pilot has security status below 0
  13. Pilot has a neutral standing

I would advise you to turn on all of the color-coding and most of the icons because the more information you have on the overview, the faster you can react to changing conditions in the game. The only icons that I don’t use are the skulls for low security status pilots, reserving that for bounties, and interactable agents.

You will also want to reconfigure your colours according to your taste. However, you want to make sure that valid Empire targets (those below - 5.0 security status and those at war with you) are blinking and no others are blinking. This means that you will know at a glance if the target is a legal empire target or not.

 Columns:

Finally you will want to set up your columns in the overview. The columns that you should have visible are the following columns in this order:

  1. ICON
  2. ALLY
  3. CORP
  4. DISTANCE
  5. NAME
  6. SIZE
  7. VEOLOCITY
  8. RADIAL

The 'TAG' column is no longer necessary since in the invention of the fleets and broadcasting targets. The ‘CORP’ and ‘ALLY’ columns should be resized so that they can display 6 character sized corporation and alliance tickers. The ‘NAME’ column should be set up so that you can read longer names and the size column also appropriately resized. The size column gives you an idea of what kind of ship you are facing; you will quickly get to learn the sizes of various ships.

Naming Overview Settings:

Once you have your settings modified you should have your overview set up to ‘Tactical’. You will probably want to keep several sets of overview settings. You might have a setting for empire that only shows valid high-sec space targets (and unfortunately neutrals). You could have another setting that you use for ratting, another for 0.0 space and yet another for mining ice.

Saving and Loading Settings:

You can save or load your overview settings in the overview settings panel; just right click on the arrow beside ‘Overview’ - the settings can be changed over in a flash. This gives you a chance to create presets; you can have a setting for ratting, another for ice mining and still more for other specialized tasks.

Avoiding Lag:

Other things you can do to assist in reducing the lag incurred in certain situations are:

Summary:

Once you have this set up you will be ready to get into action quickly, while minimizing your chances of firing on something you aren't supposed to.